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Gloomhaven mindthief
Gloomhaven mindthief




gloomhaven mindthief

How well do these cards synergize with the Mindthief we’re building? Let’s take a look. Like the other Gloomhaven starting classes, at level 1 you have the same number of cards as your hand limit so you can just grab those cards and go if you want to dive into the character. There are 8 Augments in the Mindthief deck. A unique card to the Mindthief is the Augment card. The Mindthief has 29 cards available in her entire deck from level 1 to 9. My card evaluations are all with this build in mind. Ice elemental cards (which often support Stun boosts).Negative status effects (especially Stun).For this Mindthief build, I looked for cards that offered: It’s just that some are better or worse for different builds. There are no good or bad cards in Gloomhaven. So we’ll take along a maximum of 2 Augments. That +2 to all melee abilities turns you from a weak vermling dealing minimal damage, to a decent damage dealer!Īt later levels, we may pick up another Augment to support our build. However, for this build, we’re going to focus on damage so we’ll focus on one main Augment, The Mind’s Weakness, and build our deck around it.

gloomhaven mindthief

In some groups, that may be exactly what you want, you may need that versatility. But if you do you’ll end up playing several different types of Mindthief that all perform ok, but don’t excel at any one playstyle. You could take along two or more Augments, so you can change your playstyle depending on what comes up in the scenario. With a hand limit of 10, you don’t have a huge amount of flexibility. It’s a shame that they aren’t hugely dynamic though. I really like the Mindthief Augments, because they allow you to build the character according to how you want to play. While our main focus will be on Ice bonuses for Stun, we’ll keep an eye out for Dark abilities that lend themselves to our damage and Stun build. As a damage build that generates Ice, you’ll be able to consume Ice for extra Stun actions as you level.Ī stunned monster is a peaceful monster! They can’t damage you or your allies until the end of their next turn (if they survive that long!) Look into the Dark for damage boosts Use Stun and Immobilize to prevent the closest monsters from doing any damage on their turn. But you have other tricks up your sleeve! It’s not always going to possible to use the hit and run strategy. The last thing you want is to be trapped behind a bunch of monsters! Stun monsters! Then, go early on turn 2 so that you can hit them again before rushing off.Ĭard initiatives are really important with this strategy, but so is having ample movement cards in your hand, ideally with Jump. Use your high initiative cards to go late on turn one, so the bad guys have already had their turn before you rush in and hit them. To do this, you’ll need a mixture of high and low initiative cards. You are one of the fastest starting classes in Gloomhaven, which means you can dash in and whack monsters and dash out again before they even have a chance to hit you! So how do we get around our weakness? Run hit / Hit run You need to be upfront and personal with the bad guys to deal the most damage, but you can’t take what you give out.

gloomhaven mindthief

It means that you need to be on the ball as Mindthief because there’s no room for error.

gloomhaven mindthief

Kudos to the Gloomhaven designers for trying something different with the Mindthief! Mindthief Strategy for Damage and StunĪ melee glass cannon is an unusual character build. We also didn’t have any classes that were issuing many negative status effects to monsters so I made that part of my build. That means there are lots of bad guys around in every scenario! When I played the Mindthief we already had a healer and a ranged damage dealer, so the melee damage Mindthief made the most sense for me. That’s the build that this guide focuses on. You could play as a melee damage build dodging around on the front lines leaving monsters stunned and unable to get you back.You could focus on ranged damage and turn your initial melee focussed Mindthief into a ranged damage dealer as you level.You could play as support focussing on healing and boosting your allies instead of dealing damage yourself with some mind control abilities thrown in to turn scenarios to your favor.Based on my experience, I’d guess that the common builds are one of these three. There are several different ways you can go when playing a Mindthief. Mindthief class miniature and character board Why a Mindthief Stunning Damage build? This guide does not contain campaign spoilers or items beyond starting items. This Mindthief guide follows this structure: If you use a link and buy something, I may get a commission at no extra cost to you. Hi! This post may contain affiliate links to online stores.






Gloomhaven mindthief